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"Master and Commander is the best game on naval action set in the 1700-1800s." - Mario M.

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"Light. fluffy, fun and the type of addictive where you say, ah you know, we have enough time to set up an bang out a smaller scenario. Lot of value here with M&C in terms of sheer number of solid scenarios and some very fun perhaps unbalanced ones. Surprisingly for such a "light" game, it captures and well reflects the key tangible lessons of that period. It's the first sea warfare game of this period of naval warfare I  have played and I can't think of any better introduction says this experienced gamer who now got his feet "wet". Recommended." - Smitty at Panzer Digest. Read the full review.

 

Master and Commander is a simulation of Napoleonic naval combat. Simple rules are employed for fast play while still retaining the essence of Napoleonic naval combat. Players can chose to play an historical scenario, a "free purchase" battle or a duel. In a free purchase game, each player starts with 50 Ship Purchase Points and spends those points to build a fleet. A ship costs an amount equal to its Fire Power value. For play variety, players can set up coastal terrain with Fort and Shore Battery markers along map edges. Players determine the wind direction before the game begins. Three historical scenarios are included in the game box. A scenario book of twenty-three additional historical naval combat scenarios for the American War of Independence is available for free download in the link below. Scenarios and games can be between one or two ships per side or between fleets of ships. This is an upgrade of the classic WDG game with new counter and marker art, new design features and historical scenarios by Peter Schutze.

 

GAME FEATURES

Crew Quality Ratings

Ship Ratings 1 to 6

Grappling Action

Wind Direction Effect

Ship Drifting

Ship Collisions

Ship Fire Power Ratings

Ship Movement Ratings

Boarding Combat

Fire Combat

Coast-to-Ship Combat

Marines

 

 

 

 

GAME CONTENTS

8-Page Rulebook

120 Double-Sided 1" x 1/2" Ship Counters

88 5-8" Crew, Marine, and

     Miscellaneous Markers

22" x 17" Hex Grid Sea Game Board

8.5" x 11" Hex Grid Sea Template

3 Historic Napoleonic Naval Scenarios

 

Available is a Vassal module for Master and Commander created by Art Bennett. The module is complimentary upon request with purchase of any M & C game format. Special features of the module include a huge 30 x 30 hex sea map and port and broadside fired markers.

Prices in the menu below includes shipping and handling. Select Domestic (US), Canada, or International destinations. The game comes in boxed, and print-and-play (PnP) formats. 

Download 23 American War of Independence Scenarios Free

The scenarios book includes twenty-three historical naval scenarios from the American War of Independence, including such exciting scenarios as Hispanola Duel, Frigate Bay, Yorktown Revenged, A Clash of Convoys, Azores Patrol and more!

 

  • 12 Small (1-2 Ships per side) Scenarios

  • 5 Medium (up to 10 Ships) Scenarios

  • 6 Large (Fleet) Scenarios

"Lot of value here with M&C in terms of sheer number of solid scenarios and some very fun perhaps unbalanced ones...captures and well reflects the key tangible lessons of that period...Recommended." 

- Smitty (See the full review of Master and Commander by Smitty.)

 

Click here to download a Wind Compass to print.

 

Also click here to download free an extra battle scenario: "South Carolina Sunk Britain vs America 1782".

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