WHITE DOG GAMES
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SHIELD WALL
Hastings 1066
William the Bastard of Normandy coveted England. So he built a large fleet and, on a westerly wind, sailed an army to Pevensey. As he marched inland, his mixed force of mercenaries from Brittany, France and Normandy met Saxon king Harold Godwinson and his huscarls and fyrd near a village called Hastings. It is told that the Saxons occupied a rise that blocked the road to London later called Senlac (Blood Lake) Ridge, and they presented the Norman invaders with a Saxon shield wall...
Shield Wall: Hastings 1066 is a tactical simulation of the battle that determined the fate of England. The main ideas emphasized in the game are the effects of the Saxon shield wall, the limited arrow supply of Norman archers, and their relative ineffectiveness, the advantage held by the Saxon side of the high ground, the withdrawals (or “routs”) of Normans from their assault of Saxon positions on hill terrain, and their potentially undisciplined pursuit by Saxon warriors, the requirement for battlefield space management by the Norman side, and the important roles leaders played.
Components
140 5/8” Die-Cut Counters and Markers
22” x 17” Game Map in One Section
Four-Page Rule Book
Weather and Fatigue Markers
Game Features
Uphill/Downhill Movement
Advance after Combat
Eight Game Turns
Norman Horsemen Charge Movement
Norman Voluntary Withdrawal
Saxon Reinforcements
Rally Points
Norman Routing
Berserking Saxons
Non-Active Player Reaction
Saxon Involuntary Pursuit
Melee Combat
Leaders
Leader Save Rolls
Norman Archer Fire
Shield-Wall Up and Down Status
Army Demoralization
Downhill Charges
Rout Checks
Woods, Slope, Stream, Steep Sloop, Hill,
Hillock and Ridge Terrain
Fatigue (Optional)
Weather (Optional)
Shield Wall is available in boxed and print-and-play (PnP) formats. Click the drop-down menu to select format and destination (Domestic, Canada, International). Price includes shipping and handling.
Saxon shield wall on Senlac Ridge,